pub const SEED_FAILURE_REASONS: &[&str];Expand description
Every Seeded=False reason that means “the last seed attempt FAILED”, as
opposed to the park/progress reasons (WAITING_FOR_SEED_SOURCE_REASON,
SEEDING_REASON).
Exists so a writer can ask “has a previous attempt already recorded a
failure here?” without restating the list — the seeding-progress writer uses
it to leave a recorded failure standing rather than overwriting it with
Seeding on every ~2-minute retry, which would make every retry cycle a
fresh status transition (and so a fresh Event and metric increment).